Ninja Gaiden 3: Razor’s Edge – Game Analysis and Review

Ninja Gaiden 3: Razor’s Edge – Game Analysis and Review

By Dan Maurer

 

 

 

 

Developer:  Team Ninja

Publishers:  Nintendo, Koei Tecmo

Directors:  Fumihiko Yasuda, Yosuke Hayashi

Producer:  Masato Kato

Platforms:  Wii U, PlayStation 3, Xbox 360

Release Date:  April 2, 2013

Genre:  Action-adventure, hack ‘n slash

Modes:  Single player, online multiplayer

Rating:  18+

 

 

To anyone here who had the unfortunate pleasure of playing the original Ninja Gaiden 3 on either Xbox 360 or Playstation 3, you know why people considered it one of the worst games of 2012. With broken controls and mind boggling issues aplenty, the original Ninja Gaiden 3 put a blackmark on the otherwise flawless reboots of the series. Ninja Gaiden 3 quickly found itself in the bargain bins not long after its release. To rectify this problem, Team Ninja overhauled all the issues and brought us Ninja Gaiden 3: Razor’s Edge. This is for the most part, the same as the earlier released Wii U version, minus the touchpad controls of course.
 

 

GRAPHICS:

 

There has been a slight overhaul in the graphics department but not much to set it apart from the original. Still plenty of pop-ups and frustrating camera issues persist here. I didn’t notice as many clipping or freezing issues in this updated version which is a good thing. Still plenty of gore as the original and limb removal has been brought back upon mass request of series fans. Overall character models have been given a slight overhaul as well.
 

 

GAMEPLAY:

 

This area was definitely the most improved upon that I experienced. More enemies and weapons were thrown into the mix as well to give the game a fresh overall appeal to not only rabid fans but newcomers to the series as well. Enemies have an increased difficulty level as well which is a welcome re-addition to this version. The game returns to its punishing difficulty roots and people can expect to die over and over again while trying to achieve the checkpoints going through the story mode. Enemies will team up and attack you in teams and at times will overwhelm you to the point you wanna throw your controller across the room in frustration. The Anya missions are quite fun as well.
 

 

 

 

PRESENTATION:

 

Unfortunately, not all areas of the game were improved upon here. The lame duck story that tries desperately to give Ryu Hayabusa a personality is still here. If there was one area of the revamp I hoped to see an improvement on it would be the story. Ryu Hayabusa unfortunately is as bland of a personality in this version as the original. On the plus side, you will be so busy killing and dismembering enemies the lame story will be an afterthought.
 

 

FINAL THOUGHTS:

 

This version is definitely a big improvement over the original. However certain issues still persist, and I would recommend at least a rental on this one. If there is to be a Ninja Gaiden 4, hopefully Team Ninja will listen to the fans and tailor the new game to the roots of the original.
 

 

FINAL SCORE: 6 out of 10
 

 


 

 

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