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 GDC 2012: Crime & Punishment revealed in Salem 
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GDC 2012: Crime & Punishment revealed in Salem


Paradox Interactive has released additional details as to how crime and punishment is handled in the forthcoming Massively Multiplayer Online (MMO) game, Salem. Developed by Seatribe, a new video of Björn Johannsen discussing crime and punishment in Salem is available here:

www.youtube.com Video from : www.youtube.com


Salem is already known for its Permadeath mechanic where in-game characters that succumb to the harsh wilderness environment, or are mortally wounded by other players will die permanently. The crime and punishment system involves the creation of a scent of evil when players commit crimes against others in game. This enables players seeking retribution or revenge to take matters into their own hands to exact justice.

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Sun Mar 11, 2012 3:28 pm
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