Tokyo Game Show 2013 Wrap-Up and TGS Game Trailers
By Dan Maurer
When it came to hosting legends of the industry, this year’s Tokyo Game Show couldn’t really have been much better. Hideo Kojima’s stage shows on Sony’s booth, full of camp theatrics that strike a little discord with the more sombre tone the series is presented with in the west, saw Metal Gear Solid 5 come into focus, while elsewhere Yasumi Matsuno stepped out to announce his new project, Unsung Story: Tale of the Guardians. Before the show itself, the opportunity to meet Polyphony’s Kazunori Yamauchi was a rare treat that made some things about the Gran Turismo series that little bit clearer: the six wardrobe-sized wine chillers in Yamauhci’s office, all fully stocked, go some way to explain how famously ponderous the series and studio can be, and why mere months from its release Gran Turismo 6 still looked far from finished. But while some legends endure, others are quietly dying away.
Treasure, the cult studio behind Radiant Silvergun and Gunstar Heroes, made an overdue appearance after two years of silence with Gaist Crusher, a 3DS action game that takes the toy collection of Skylanders and gives it a Japanese twist. It seems unlikely that Gaist Crusher will ever make it outside of Japan. And even if it does, it’ll likely never find much appeal to an audience of Treasure fans who must by now have come to terms with the fact that, with key people such as Hiroshi Iuchi and Tetsuhiko Kikuchi having moved elsewhere, the studio’s days as a creator of daring and original games are most likely behind it.
Sony took advantage of this year’s Tokyo Game Show by highlighting various features of their next-gen PlayStation 4 as well as showcasing new additions like the PS Vita TV micro-console and the new PS Vita Slim models. The company’s keynote address answered some questions surrounding the PlayStation 4′s camera, specifically regarding the device’s voice and gesture control functions as well as video capturing output. While we’ve pretty much known from the start that the PS4 camera would be used as a social interaction tool for gamers, Sony has confirmed that the peripheral will feature voice and gesture controls much like its competitor’s Kinect sensor. When it comes to video capturing, Sony also revealed that the PlayStation 4 delivers unencrypted HDMI output for recorded game footage–which will be an asset for YouTube users who post frequent walkthroughs in HD. For smaller clips players will be able to use the console’s Share button which sends footage straight to various social networks. Using HDMI output to capture footage won’t be available at the PS4′s launch, however, as Sony exec Shuhei Yoshida explained that it will be coming “in the future”.
Another big thing showcased at the TGS this year was crossover games. Puyo Puyo Tetris was being shown off at the Sony booth this year, a game that mixes well, Puyo Puyo with Tetris. It’s a competitive game where one player plays one game and the other plays the other, with very little actual crossover of the two. It’s like having one team play basketball and another play tennis on the same court. And that wasn’t the only crossover we saw–in fact, we noticed that there were a good number of developers striking deals with other developers to merge their licenses. Most were mergers of two Japanese-exclusive franchises or cartoons we’d never heard of, but there were some that actually looked quite interesting. The highlight, obviously, was J-Stars Victory Vs., which brings Japan’s biggest anime characters into one big, AAA brawler. It’ll never, ever be released in America, but it’s still fun to watch Naruto and Goku beat the crap out of each other.
A big name noticeably absent this year was the big N itself, Nintendo. This might be due to Nintendo’s decision not to show anything at the Tokyo Game Show, but you’d still expect some developers to have things to show off that take advantage of the console. It’s out, after all, and Nintendo is still a pretty big name in Japan. It’s just weirdly absent. Microsoft did show up this year, all though in a limited capacity. The Xbox One hardware was on full display for the first time and games such as Battlefield 4 were played to crowds of curious onlookers. Only time will tell if the Microsoft brand finally starts to catch on in the land of the rising sun.
The Tokyo Game Show had its highest attendance ever this year. 270,197 visitors attended the show, which was an increase of 46,444 compared to last year. Both public days had more than 100,000 visitors, breaking the previous record of 94,989. According to event organizers, 352 companies from 33 countries exhibited wares at this year’s show ranging from video games to peripherals, an increase over TGS 2012 where 209 companies from 19 countries exhibited. A total of 962 products were exhibited at TGS 2013, a slight decrease from the 1,043 products shown at least year’s event. 2014 Tokyo Game Show will be held at the Makuhari Messe in Chiba, Japan and is scheduled to run from Sept. 18-21. I look forward to see what the next generation of game consoles brings us next year to the Tokyo Game Show.
Here are four trailers of upcoming games that were featured at the TGS 2013:
Deep Down – TGS 2013 Trailer:
Saint Seiya Brave Soldiers – TGS 2013 Trailer:
PAC-MAN and the Ghostly Adventures – TGS 2013 Trailer:
Dragon Ball Z: Battle of Z – TGS 2013 Trailer:
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